Fate Purviews

Prophecy
Prophecy is a fate purview with the following effects:

The scion rolls intelligence+prophecy and gains a number of hints about the future equal to the successes.

Avatar of The Will

when The Will is activated, a subplot is resolved, no rolls necessary. Narrate the outcome and get what you want.

Prophecy can be channeled directly to deal X unsoakable aggravated damage￼ to a Mystery creature

Mystery
Mystery is a fate purview with the following effects:

The scion rolls intelligence+mystery and asks that many questions, they must be answered honestly.

Avatar of The Why

when The Why is activated, the scion learns all there is to know for one scene and forgets it all afterwards

Mystery can be channeled directly to deal X unsoakable aggravated damage￼ to a Magic creature

Magic
Magic is a fate purview with the following effects:

Roll manipulation+magic to have a minor effect happen

Avatar of The Wyrd

when The Wyrd is activated, fate itself is changed.

Magic can be channeled directly to deal X unsoakable aggravated damage￼ to a Prophecy creature

X is equal to the ranks in that purview

Note that all avatars of fate purviews lose free will after a single action, being directed by Fate